Example showing the introduction to the game.

The 3 well-known philosophers: Kant, Bentham and Aristotle offer opinions based on their own schools of thought throughout the game.

Example showing a video scenario.

Video sequences were produced and edited to give a short introduction to each case study where lying was involved.

Example showing a video scenario.

Learners are asked to rate the severity of each lie in this gameshow style interface.

Example showing a comparison between the public vote and the philosopher opinion.

Learners can then compare their opinions with those of each of the philosophers as well as finding out what the general public opinion is.

Example showing a comparison between the public vote and the philosopher opinion.

The game concludes with a summary of the results and an indication of which philosopher your opinions most closely align with.

Example showing the introduction to the game. Example showing a video scenario. Example showing a video scenario. Example showing a comparison between the public vote and the philosopher opinion. Example showing a comparison between the public vote and the philosopher opinion.

To Lie or Not To Lie

We designed and created an interactive game to support a BBC TV series about philosophy.

The game asks learners to make moral judgments in response to several case studies. Personal opinions can be compared with those of several philosophers, allowing the user to relate to a particular school of thought. Results from the game are collected in a database to allow for comparisons with the public vote. All comparisons are displayed in vibrant sliding bars, highlighting the difference between philosophical stances.

Learners can share their score on Facebook or Twitter, which has created a viral effect amassing over 26,000 unique visitors in 6 months.

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